Hi, I'm Charlotte —
a designer who moves fluidly between brand, product, and interface, always in service of making things feel simpler and enjoyable to use.
Hi, I'm Charlotte —
a designer who moves fluidly between brand, product, and interface, always in service of making things feel simpler and enjoyable to use.
I'm currently a Product Designer at Eutelsat, working on B2B2C platforms that let businesses purchase connectivity and manage terminals on a Low-Earth Orbit satellite network. I design complex interfaces alongside cross-functional teams spread across the world, and I'm building a design system meant to serve multiple digital products running on different tech stacks.
I'm currently a Product Designer at Eutelsat, working on B2B2C platforms that let businesses purchase connectivity and manage terminals on a Low-Earth Orbit satellite network. I design complex interfaces alongside cross-functional teams spread across the world, and I'm building a design system meant to serve multiple digital products running on different tech stacks.
I'm currently a Product Designer at Eutelsat, working on B2B2C platforms that let businesses purchase connectivity and manage terminals on a Low-Earth Orbit satellite network. I design complex interfaces alongside cross-functional teams spread across the world, and I'm building a design system meant to serve multiple digital products running on different tech stacks.
My path into product started in visual design, building brand identities and visual systems before moving into UX. Along the way, I built a UX practice grounded in research, usability testing, and design thinking — skills that now sit alongside the craft I started with: illustration, animation, and the small interactions that make a product feel alive.
My path into product started in visual design, building brand identities and visual systems before moving into UX. Along the way, I built a UX practice grounded in research, usability testing, and design thinking — skills that now sit alongside the craft I started with: illustration, animation, and the small interactions that make a product feel alive.
My path into product started in visual design, building brand identities and visual systems before moving into UX. Along the way, I built a UX practice grounded in research, usability testing, and design thinking — skills that now sit alongside the craft I started with: illustration, animation, and the small interactions that make a product feel alive.
I'm drawn to teams doing human-centered work on problems that matter — climate, food and farming, housing, health, education.
I'm drawn to teams doing human-centered work on problems that matter — climate, food and farming, housing, health, education.
I'm drawn to teams doing human-centered work on problems that matter — climate, food and farming, housing, health, education.
Outside of work, I'm always up for new experiences – whether it's exploring a new city, trying different cuisines, or hiking somewhere the scenery keeps changing as I go.
Outside of work, I'm always up for new experiences – whether it's exploring a new city, trying different cuisines, or hiking somewhere the scenery keeps changing as I go.
Outside of work, I'm always up for new experiences – whether it's exploring a new city, trying different cuisines, or hiking somewhere the scenery keeps changing as I go.